edu-larp project

The Fiume Crisis project offers three different educational larp scenarios for facilitators and players to experience the city-state of Fiume under D'Annunzio's pompous totalitarian regime.

The scenarios are accompanied by a short description and timeline of historical events to get facilitators and players familiar with the setting of the early 1920s Fiume/Rijeka.

All these you can find HERE compiled into a PDF that you can print the needed materials from and read it also on digital devices

blackbox larp centered on the experience of frontier and boundaries
Starting from the historical facts that happened in Fiume in 1920, the game revolves around the concept of barriers. Guided by an essential scenario, made up of symbols, lights and sounds, the characters, Croatian and Hungarian refugees, go through the tragedy of the border in a Kafkaesque, intense, dramatic but ironic play atmosphere. What happens if you are separated from the people you love? What is a border? Are borders an imposition or a free choice? And also: how do you recognize your limits? How do you get the instruments to cross them?

a larp about a Croatian and an Italian family during the turmoils at the end of WW1 and D'Annunzio's occupation of Fiume
The scenario is divided into three acts in which the characters gather for the Christmas Eve party of 1918, 1919 and 1920.
The Italian family's living room becomes a metaphor for the entire city where we explore history from the commoners' point of view, to show how events, cultural, social and economic issues affect individuals and families, also how small things can still be meaningful in people's life, even when big events are in motion. Lastly, Silent Night, Horrible Night aims to investigate how easy or terribly hard it can be to change one's political views influenced by various factors.
Silent Night, Horrible Night is a larp about family, history, politics and cultural identity, with some Christmas songs and the scent of apple and cinnamon in the background.

a chamber larp about authoritarian regimes and the lies of propaganda during the D'Annunzio occupation of Fiume
In this chamber larp you can experience the relationship between an oppressive government and the press in Fiume in 1920 during the regime of the eccentric adventurer & poet, Gabriele D'Annunzio. The game takes place in two rooms. In one room, you can play a close associate of the notorious Italian adventurer, "Vate" D'Annunzio, and in the other, you can be part of the editorial staff of the local newspaper Nuovo Foglio, where propaganda and reality can easily come into conflict with one another.

Funded by the Erasmus+ Programme of the European Union
Made on